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NAN-Problem with oily_specular shader

 
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debris



Joined: 16 Apr 2007
Posts: 18

PostPosted: Fri Jun 29, 2007 12:22 pm    Post subject: NAN-Problem with oily_specular shader Reply with quote

I'm using the very latest BA_Collection in XSI v6.01.
The oily_specular shader is very helpful for me at the moment, but it produces many black squares (looks like the good old MentalRay-NAN problem).

Is this a known bug already?

Thanks Holger! Smile
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Fri Jun 29, 2007 1:46 pm    Post subject: Reply with quote

Do you have a sample scene for debugging?
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Holger Schönberger
Binary Alchemy - digital materialization
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debris



Joined: 16 Apr 2007
Posts: 18

PostPosted: Fri Jun 29, 2007 1:48 pm    Post subject: Reply with quote

I will build one... the one I'm currently working on is ~300MB in size! Wink
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debris



Joined: 16 Apr 2007
Posts: 18

PostPosted: Fri Jun 29, 2007 2:33 pm    Post subject: Reply with quote

Sent a smaller version of the scene to Mail BinaryAlchemy de!

THX!
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Fri Jun 29, 2007 2:44 pm    Post subject: Reply with quote

Ok, I will check the scene.
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