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  Topic: BA_Fractal4d no longer compatible with older scenes?
debris

Replies: 4
Views: 8698

PostForum: Shader Problems / How do I...?   Posted: Wed Nov 24, 2010 7:18 pm   Subject: BA_Fractal4d no longer compatible with older scenes?
COOL! Smile

And thanks again!
  Topic: BA_Fractal4d no longer compatible with older scenes?
debris

Replies: 4
Views: 8698

PostForum: Shader Problems / How do I...?   Posted: Wed Nov 24, 2010 7:00 pm   Subject: BA_Fractal4d no longer compatible with older scenes?
Yes, it's the version 2.

My main problem is that I can't replace it with the newer version, because it's missing the "Perlin" noise option I used back then... damn.

Thanks anyway and C ...
  Topic: BA_Fractal4d no longer compatible with older scenes?
debris

Replies: 4
Views: 8698

PostForum: Shader Problems / How do I...?   Posted: Wed Nov 24, 2010 6:25 pm   Subject: BA_Fractal4d no longer compatible with older scenes?
Hi!

I have to re-render an older scene (Softimage 7.01, been using a much older version of the BA_Essential shaders back then).
When loading this scene into Softimage 2011 SAP with the latest BA_E ...
  Topic: Softimage 2011SP1 - Several Problems
debris

Replies: 4
Views: 13199

PostForum: Shader Bugs   Posted: Mon Jun 21, 2010 5:29 pm   Subject: Softimage 2011SP1 - Several Problems
OK, I'll rebuild it then Wink
  Topic: Softimage 2011SP1 - Several Problems
debris

Replies: 4
Views: 13199

PostForum: Shader Bugs   Posted: Mon Jun 21, 2010 5:17 pm   Subject: Softimage 2011SP1 - Several Problems
Thanks Holger!

The redist package is installed (everything worked before) and the override problem really seems to be a Softimage bug.

Thanks for recompilation (any ETA for that? Otherwise I'll ...
  Topic: Softimage 2011SP1 - Several Problems
debris

Replies: 4
Views: 13199

PostForum: Shader Bugs   Posted: Mon Jun 21, 2010 2:42 pm   Subject: Softimage 2011SP1 - Several Problems
Hi Holger!

Today we tried rendering our first job using Softimage 2011SP1 (x64 + x86 mixed renderfarm) with some BA-Shaders in them and found 2 annoying problems that weren't there in previous vers ...
  Topic: BA_fractal4d problem - distortion
debris

Replies: 4
Views: 12559

PostForum: Shader Bugs   Posted: Mon Jan 18, 2010 10:57 am   Subject: BA_fractal4d problem - distortion
Is there an ETA when this bug will be fixed? Rolling Eyes
  Topic: BA Shader Collection - essential v22.5 released
debris

Replies: 9
Views: 23225

PostForum: Shader News / General   Posted: Mon Jun 29, 2009 1:03 pm   Subject: BA Shader Collection - essential v22.5 released
Cool!

But this isn't the end: It seems like the oily_specular shader is gone?!
  Topic: BA Shader Collection - essential v22.5 released
debris

Replies: 9
Views: 23225

PostForum: Shader News / General   Posted: Tue Jun 23, 2009 3:43 pm   Subject: BA Shader Collection - essential v22.5 released
Great! Thank you! Smile
  Topic: BA Shader Collection - essential v22.5 released
debris

Replies: 9
Views: 23225

PostForum: Shader News / General   Posted: Tue Jun 23, 2009 12:18 pm   Subject: BA Shader Collection - essential v22.5 released
Thanks Holger!

It looks like the Color_Switcher's Pass Channels aren't working (at least under Vista x64 / XSI v7.5 x64)... or I just don't understand how they should work. Wink
I can't select a Fra ...
  Topic: BA_Color_Switcher in XSI7
debris

Replies: 5
Views: 13267

PostForum: Shader Bugs   Posted: Thu Apr 02, 2009 12:25 pm   Subject: BA_Color_Switcher in XSI7
Not meaning to bother you, just FYI:

Now in Softimage v7.5 / mental ray v3.7 the BA_Color_Switcher still isn't working properly. It doesn't fill the Pass Channels.
I hope you find some time to fix ...
  Topic: BA_Color_Switcher in XSI7
debris

Replies: 5
Views: 13267

PostForum: Shader Bugs   Posted: Mon Sep 29, 2008 1:30 pm   Subject: BA_Color_Switcher in XSI7
Great! Thank you, Holger!
  Topic: BA_Color_Switcher in XSI7
debris

Replies: 5
Views: 13267

PostForum: Shader Bugs   Posted: Mon Sep 29, 2008 11:03 am   Subject: BA_Color_Switcher in XSI7
Seems like the BA_Color_Switcher shader doesn't output the different inputs into the selected Pass Channels anymore. The basic function (switching between multiple inputs) still works though. Smile
  Topic: NAN-Problem with oily_specular shader
debris

Replies: 4
Views: 12779

PostForum: Shader Bugs   Posted: Fri Jun 29, 2007 2:33 pm   Subject: NAN-Problem with oily_specular shader
Sent a smaller version of the scene to Mail BinaryAlchemy de!

THX!
  Topic: NAN-Problem with oily_specular shader
debris

Replies: 4
Views: 12779

PostForum: Shader Bugs   Posted: Fri Jun 29, 2007 1:48 pm   Subject: NAN-Problem with oily_specular shader
I will build one... the one I'm currently working on is ~300MB in size! Wink
  Topic: NAN-Problem with oily_specular shader
debris

Replies: 4
Views: 12779

PostForum: Shader Bugs   Posted: Fri Jun 29, 2007 12:22 pm   Subject: NAN-Problem with oily_specular shader
I'm using the very latest BA_Collection in XSI v6.01.
The oily_specular shader is very helpful for me at the moment, but it produces many black squares (looks like the good old MentalRay-NAN problem) ...
 
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