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  Topic: BA_RAYLENGTH/AO Bug...
aaltug

Replies: 5
Views: 8190

PostForum: Shader Bugs   Posted: Sat Oct 27, 2012 12:44 am   Subject: BA_RAYLENGTH/AO Bug...
Ok, I guess I should give up waiting for a reply since you haven't replied for weeks now...

Thanx all the same;

AJ
  Topic: BA_RAYLENGTH/AO Bug...
aaltug

Replies: 5
Views: 8190

PostForum: Shader Bugs   Posted: Tue Oct 16, 2012 3:32 pm   Subject: BA_RAYLENGTH/AO Bug...
Thanx Holger, I'll check back often for your reply.

Cheers;

AJ
  Topic: BA_RAYLENGTH/AO Bug...
aaltug

Replies: 5
Views: 8190

PostForum: Shader Bugs   Posted: Mon Oct 15, 2012 11:28 pm   Subject: BA_RAYLENGTH/AO Bug...
Hi;

Attached is the render I got from one of the BaEssentials sample scenes which is "Raylength_Occlusion_transparency.scn". It seems that there's something wrong with the shader because ...
 
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