| 643 | Volume Cloud | Preview marching step size: multilpication of main march size |
| 644 | Volume Cloud | simplify, remove jitter sampling, always on |
| 649 | Volume Cloud | max ray marching size= lookup table size |
| 659 | Volume Cloud | change bahavior: if no lightr in light list, then use all lights |
| 621 | Volume Cloud | replace mi_mem_allocate with malloc for >2GB scenes |
| 668 | Volume Cloud | global density slider |
| 670 | Volume Cloud | ambience/diffuse intensity slider |
| 673 | Volume Cloud | single light ray to BBox uses wrong normal for shading |
| 676 | Volume Cloud | restrict lights checkbox to hide light box |
| 680 | Volume Cloud | Remove parameter for Cell size in Y and Z axis (use X) |
| 681 | Volume Cloud | Remove parameter for *shadow* marching size |
| 678 | Volume Cloud | request particle size info from particle shader |
| 682 | Volume Cloud | remove marching step size parmeter |
| 688 | Volume Cloud | neighbour cells affect raymarching + ignore status + high dense status |
| 691 | Volume Cloud | remove one cell if marching step too low |
| 692 | Volume Cloud | neighbour only affect cells if more neighbours than threshold x |
| 693 | Volume Cloud | simple mode: Low quality |
| 697 | Volume Cloud | set shadow segments in mi file |
| 698 | Volume Cloud | Test volume shaders in 3ds Max 9, change error handling, autovolume |
| 699 | Volume Cloud | negative marching step error |
| 687 | Volume Cloud | HELP: upgrade info |
| 700 | Volume Cloud | motion framebuffer with particle motion, converted to cam coord |
| 703 | Volume Cloud | Implement support for multiple intersecting volumes as default, no checkbox |
| 701 | Volume Cloud | ambientFB texturable, rename |
| 645 | Volume Cloud | Maya: Icons for hypershade |
| 720 | Volume Cloud | Manual BBox in combination with manual BBox: cropping ignored |
| 721 | Volume Cloud | Shaderball particle |
| 711 | Volume Cloud | Shaderball Particle Shader |
| 712 | Volume Cloud | sample scene mutliple clouds, sparks + smoke |
| 714 | Volume Cloud | Adaptive marching threshold error (higher step than required used) |
| 617 | VolumeScalar_Particle | MD: Rotation not read, data type changed |
| 627 | VolumeScalar_Particle | ID could be corrupted |
| 631 | VolumeScalar_Particle | Particle age not working with A5 |
| 623 | VolumeScalar_Particle | simplify, remove align shaping with density |
| 630 | VolumeScalar_Particle | boolean switch if a particle should be used or not (catch particle type via attribute) |
| 652 | VolumeScalar_Particle | simplyfy UI: remove density start, only available for bubble density |
| 656 | VolumeScalar_Particle | reduce number or particles if not all particles have been added |
| 658 | VolumeScalar_Particle | mi_shaderstate_set for md attribute shaders |
| 660 | VolumeScalar_Particle | intensity slider for texture and shape input |
| 662 | VolumeScalar_Particle | reorder and rename output type (normalized...) |
| 663 | VolumeScalar_Particle | new density gradient not using partcle falloff |
| 667 | VolumeScalar_Particle | second input for global/gradient density |
| 674 | VolumeScalar_Particle | particle trail parameters for scaledown/opacitychange |
| 654 | VolumeScalar_Particle | particle trail rendering |
| 677 | VolumeScalar_Particle | send particle size info to volume shader |
| 679 | VolumeScalar_Particle | support gradient control for max density parameter |
| 613 | VolumeScalar_Particle | Particle age not working on x64 machines |
| 690 | VolumeScalar_Particle | new MD attribute types |
| 694 | VolumeScalar_Particle | trail rendering: force align on velocity |
| 702 | VolumeScalar_Particle | density limit: visual artifact in limit reached |
| 345 | VolumeScalar_Particle | motion vector pass, piped to volumecloud for framebuffer |
| 665 | VolumeScalar_Particle | trail rendering: head and tail transp and size settigs |
| 716 | VolumeScalar_Particle | set intensity gradient color by default to 1 |
| 722 | VolumeScalar_Particle | Shaderball |
| 713 | VolumeScalar_Particle | help info: for gradient less and bigger particles |
| 724 | VolumeScalar_Particle | default shaping: 0.66 |
| 622 | BA_particle_gradient | New Shader for better particle gradient control |
| 666 | BA_particle_gradient | shaderstate MD attributes |
| 709 | Particle_Gradient | gradient presets |
| 626 | VolumeScalar Meshdist | ID could be corrupted |
| 565 | VolumeScalar Meshdist | invert 0-1 should output 1-0 not -1-0 |
| 615 | Objectdistance | Output scene unit height of pixel |
| 616 | ObjectDistance | Output scene unit height of image |
| 628 | Volume Solid | ID could be corrupted |
| 640 | BA_PT_loader | Maya: auto-get values from scene like particle cache |
| 655 | BA_PT_loader | particle trail: multiple file loading |
| 671 | BA_PT_loader | Trail loader: copy all attributes |
| 474 | BA_PT_loader | 3 User data attributes, which can be used in pt_info |
| 685 | BA_PT_loader | Load XSI particle cache files |
| 707 | BA_PT_loader | XSI cache files radius/2 |
| 686 | PT_info | User data Attributed from maya cache files |
| 675 | Fractal4d_scl | constant time animation |
| 726 | cell_scl | remove smooth transition |
| 727 | Cell_scl | New Cell Scalar shader |